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Modern, free and blazingly fast game engine

CratesLicenseRust

Quick start

Highlights

🚀 ECS-first

Modular entity-component architecture. Fast iteration and cache-friendly data layouts.

🎮 Renderer

Material system, texture support, mesh loading and post-processing.

⚙️ Physics

Rapier-based rigid bodies, colliders, and realistic simulation.

🌐 Networking

Client-server tools and entity synchronization utilities.

Examples

  • Trucks - vehicle physics and controls.
  • Floating-Pills - basic 3D demo and rendering.
  • Net-Minimal - shows networking basics.

Want more juice?

Try the Trucks example (examples/Trucks) - it shows physics, camera, materials, and optional networking.

If you'd like, I can further:

  • Add example screenshots/GIFs to the landing page
  • Create short tutorial pages (video + code) for the Trucks and Net-Minimal examples
  • Add Algolia search or local client-side search for quick lookups

Feel free to tell me which of the above you'd like me to add next - screenshots, tutorials, or a prettier hero image.