Quick start
Highlights
🚀 ECS-first
Modular entity-component architecture. Fast iteration and cache-friendly data layouts.
🎮 Renderer
Material system, texture support, mesh loading and post-processing.
⚙️ Physics
Rapier-based rigid bodies, colliders, and realistic simulation.
🌐 Networking
Client-server tools and entity synchronization utilities.
Examples
- Trucks - vehicle physics and controls.
- Floating-Pills - basic 3D demo and rendering.
- Net-Minimal - shows networking basics.
Want more juice?
Try the Trucks example (examples/Trucks) - it shows physics, camera, materials, and optional networking.
If you'd like, I can further:
- Add example screenshots/GIFs to the landing page
- Create short tutorial pages (video + code) for the Trucks and Net-Minimal examples
- Add Algolia search or local client-side search for quick lookups
Feel free to tell me which of the above you'd like me to add next - screenshots, tutorials, or a prettier hero image.